Our Expertise - Augmented / Mixed Reality - Empowering Digital Mobility
MPS Interactive Telecommunications (NYU), M Arch (UTS), B Arch (UTS)
Eliot’s vision, expertise and 15 years experience in interactive architectural projects have made him a specialist in software and hardware development for use in the AEC industry. He holds international degrees in computational design and architecture to software development and robotics.
Eliot held a university lecturer staff position at the University of New South Wales for a number of years and has also taught at the University of Sydney, New York University, and the Bauhaus University. He has done research at UNSW, Institute for Computational Design in Stuttgart, MVRDV’s research arm at TU Delft in The Netherlands and the Hyperbody Research Lab.
His projects range across multiple disciplines and mediums both physical and virtual such as: Interactive Bus Stop of the Future - Australian Government ARC grant Transport NSW; a digitally fabricated interactive light pavilion at the Sydney Opera House and bringing intuitive Augmented Reality software solutions to indigenous Australian communities in the remote outback desert of Western Australia.
PhD Candidate (USyd), B Arch Comp (UNSW)
Rebekah’s experience in Augmented Reality over the last ten years and knowledge in BIM has exposed her to ongoing challenges and opportunities of this platform. Her brand of solutions bring Industry 4.0 strategies to conventional practices in the AEC industry.
She held a university lecturer staff position at the University of New South Wales for a number of years and is a regular invited lecturer at the University of Sydney. She continutes to present at international conferences on topics that relate to technology innovation and its application in the AEC industry.
Her award-winning public interactive works have been featured and exhibited in Beijing and in Sydney at the Powerhouse Museum, Customs House, The Rocks and Sydney CBD public spaces. Her works over the years intersect many disciplines including architecture, computational design, gaming and robotics. She continues to develop innovative software for emerging applications for use in the AEC industry.
© 2018 by Phantom Realities Pty Ltd